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All digital design subjects are embedded within the architecture and urban design coursework at undergraduate and graduate levels. Additionally, supervised research pathways at M.Phil and PhD are also available.

 

The following masters level subjects are offered as part of a specialization stream in digital design in architecture.

 
Postgraduate Seminars
    • Production of Digital Space: The subject explores theories and technologies of representations ranging from analog to digital and their implications on the production of space. Specifically, the subject will focus on digital technologies and their consequences on reconfiguration of vision, knowledge, professional practice and embodied experience in spatial design.

            2008: [ Outline ]

            2009: [ Topic Map ]

    • Contemporary Digital Practice: The subject focuses on impacts of digital technologies on professional practice and services. It explores issues such as emerging forms of professional practice, status of professional knowledge and skills, use and value of digital information in design, and digital fabrication and assembly of contemporary buildings. The subject involves guest lectures by practicing designers and case studies of real projects. 
            : [ Outline ]  
    • Digital Design Applications: The subject offers hands-on introduction to research and applications in digital technologies in spatial design. Selected topics include programming concepts and introduction to scripting environments to generate spatial compositions and technologies of fabrication and assembly. 

             [ ... 2008 ... exhibition ] [ ... 2009 ... ]


Graduate Design Studios (2009)

  • Time and Architecture (Studio Leader Jules moloney)

    While built form is manifest in space it is occupied in time - architecture is inhabited by bodies in motion and within an environment that is in a constant state of flux. Students are invited to engage with research informed design that utilizes digital technologies to foreground two ways of considering architecture as a temporal construct.(1) Static architecture plus mobile observer results in a temporal sequence of form, space, surface and the event of occupation. (2) Architecture which is literally kinetic, with a focus on the zone between exterior and interior, the building envelope or skin

        [ outline ]

        [ sequence diagrams ]

        [ animation studies ]

        [ See work in progress / add COMMENT ]

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Graduate Design Studios (2008)
  • Informe (Studio leader: Steve Hatzellis): Indeterminacy plays a predominate part in this process-driven design studio. Abstracted diagrams, complex geometry, analogue material systems, digital research and fabrication will be utilised to augment a design process that will result in a proposal.
  • Living Places (Studio leader: Patrick Janssen): The algorithmic architecture studio explores automatic generation of families of configurational variants that all express the same design character. The techniques to be used for generating variants include rule based scripting, parametric modelling, and key-frame animation. The challenge will be to direct these techniques to produce meaningful architectural alternatives.
  • Parametric Urban Design- Connectivity (Leader: Justyna Karakiewicz): The studio investigates urban connectivity through a bottom up approach by specifying the interactions and relationships between parts. Parametric design focuses on developing relations between data and artefacts, developing relationships between these components such that the resultant system adapts to changes.
  • ABstraction FABrication (Studio leader: Eugene Cheah): This studio explores the impact of design and production strategies informed by digital technologies of mass customisation – digitally-driven design
    evolved by techniques of digital fabrication. The aim is to develop an understanding of digital design and fabrication technologies as tools for managing a complex negotiation of material, geometric, manufacturing, and assembly constraints and the resulting effects. [ ... more ... ]
  • Infrastructure Urbanism - Genoa (Studio leader: Justyna Karakiewicz): The studio is to explores, through a process of analysis, data collection and data interpretation, diagrams, and designs, that infrastructure has profound impact on urban form. Additionally, this studio develop critical thinking and communication skills both through diagrams and verbal presentation, as well as negotiating techniques when working in groups from different backgrounds.
  • Vertical Urbanism (Studio leader: Steve Hatzellis) The aim of this studio is to investigate experimental forms of new vertical architectures. It explores contemporary issues of digital design and manufacturing and posit digital architecture's relationship to current cultural, technological and philosophical knowledge.
 
Foundation subject
  • Virtual Environments: An understanding of how media shape real environments is the aim of this intensive foundation year subject. The emphasis will be on developing knowledge of the critical relationship between media and outcomes, how tools and techniques encourage or constrain possibilities.

 

 

 

 

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Analog vs symbolic computation

 

Speeding up innovation: 1952

 

John Leung: fabrication proposal

 

 

 

 

Lee Wei Kit

 

Leanne Hodyl

 

Giovanni Veronici

 

 

 

  

Melissa Iraheta